We make mistakes because we are human. While coding it is called an error, commonly referred to as a bug, which is the biggest enemy of any software developer. Having a bug is an unfortunate but inevitable consequence of software development. Do people who write well-structured or quick code have a better chance of being good developers? You need to know how to debug your code or others’ code to be a good programmer.
So, what should we do if we aren’t able to avoid bugs?
The goal should be to detect and eliminate bugs. So far it seems pretty simple.
Those bugs need to be tracked down – where do they originate? Is it possible to eliminate them? It’s very common for us to have them because we work as a team and often touch each other’s code. Using this method is more likely to create bugs because a different developer may not consider the edge cases when modifying the code.
We are, after all, human, and we all make mistakes. A large codebase gives more opportunities to make a mistake, especially if it is old and extensive. There are therefore different debugging “tools” for each programming language. Ruby, for instance, has a gem called “pry”, and JavaScript, “debugger”.
As part of the development process, software programs undergo heavy testing, updates, troubleshooting, and maintenance. There are usually bugs and errors in software, but they are regularly fixed. Software debugging involves finding and fixing them.
Identification, analysis, and eradication of errors are the three components of the process. Software failure leads to the start of this process, which concludes with a successful test after the problem has been resolved. Despite this, debugging is generally considered to be a difficult and tedious task because errors need to be corrected at each stage of the process.
Once the software code has been written, debugging begins. Typically, the software product is composed of code that is combined with other units of programming in successive stages. There are many benefits to debugging, including:
All developers worldwide would benefit from using the debugging tools mentioned, as well as incorporating them into their normal development process. This will allow them to reduce the chances of creating potential bugs. When you debug your code with the debugger, you will not need to come back (hopefully) later for more debugging.
Once the software code has been written, debugging begins. Typically, the software product is composed of code that is combined with other units of programming in successive stages. There are many benefits to debugging, including:
Writing readable and maintainable code is one of the things we make sure we do throughout our development process. You can then understand what your code does when a new team member joins and tries to solve a problem when you leave the project.
As another option, you can write test code that validates whether your code follows expectations. Test-driven development is a method that follows this approach. E2logy uses this method because it’s powerful and it’s effective. Test-driven development decreases the amount of time spent performing manual testing by preventing bugs from being introduced when changing existing code.
However, please remember that debugging and testing are not the same. Testing consists of finding and identifying bugs in a codebase. A bug needs to be found before the debugging process begins. A problem can be approached and solved in a variety of ways because every issue is unique. Your programming language expertise, knowledge, and experience are required for debugging. Debugging and coding are the two major parts of software development, in my opinion.
Knowledge of debugging tools for the specific programming languages (which you want to use) is essential for becoming a skilled programmer. It is critical that you learn how to use it, become comfortable with it, and utilize it as much as possible.
You don’t have to be afraid of a hundred faults if you know your opponent (bugs) and yourself (debugging tools).